How to Build a Giant Robot Mech: Think Big (7/7)
Released on 08/10/2013
(gentle chimes)
(moderate electronic music)
Come on, giant robot,
show 'em what you can do!
(mechanical squeals)
(cheering)
(clapping)
The reason we were so excited to be involved
with this project and help spearhead it
was that our mission is to promote and teach
the art of special effects and character creation.
To teach people how to create living, breathing,
real characters that you can put on film,
that you can put on stage,
that you can put in your haunted house,
that you can take to Comic Con,
real stuff.
Because you can't touch pixels and you can't
take 'em to Comic Con.
And we believe that preserving the crafts
that allows you to do that is critically important,
and this robot is proof.
You don't have to rely on a team of people
that are in a closed box looking at computer screens
to recreate reality because that is reality.
So you don't have to worry about lighting it.
It's lit.
You don't have to worry about how it's gonna look
from the other side.
You just turn it to the other side.
You can plan all you want,
but once it's there in front of you,
you'll find moments and angles that are just
unlike anything that you could have thought about.
If something's actually moving and making noises
and interacting with them, I think it's
gonna blow their minds.
It'll expose them to what we can do practically,
and hopefully, everybody sees that we can make
some really cool things come to life.
It's right there in front of the camera, you know?
It's way different than just looking at the
screen monitor, that's actually standing
in front of you, talking to you
and walking toward you.
Hopefully they can look at it and go,
I could do that.
And hopefully, that'll inspire 'em,
because when you see this thing and it's walking down,
it's like chhh, chhh, it's like ahh, ahh!
Ahh!
Did you see when it was like na, na, na,
and then the arms were flying around every place?
Like, I want to do that.
You don't really know until you create something,
and then you learn from there and you just keep trying
to get better for the young generation.
Just don't give up and just try hard.
I'm still doing that too, so.
(laughs)
If I do a certain technique to the best of my ability
and somebody sees how I do it,
and then takes it a step further that I didn't think of,
or anything like that, and makes it better,
then that's what it's all about.
Then I can make improvements on that improvement.
(laughs)
I think you're gonna see fans taking it
to the next level of cosplay.
I can't wait to see it 'cause I think
everyone's just gonna start driving.
It's this engagement of, here, look what we did.
I think it's just gonna keep evolving.
Well, what we love is the art of what we do.
And that goes all the way from a sketch
to the mechanics to the electronics,
all the way to the performance at the end.
It's all art form, and you bring in
your combined experience.
And this is just another venue where you can say,
you can be an artist.
You can bring what you love to an audience.
It's like find your audience, find your voice.
Our voice happens to be a nine-and-a-half foot tall
robot with four arms.
Jump in.
Create art, create characters, create robots.
Create whatever it is that makes your heart sing.
And start today.
What are you waiting for?
Hi.
What's your name?
Toby.
Toby?
Toby.
Nice to meet you.
Should I destroy you?
No.
(laughs)
No?
Please?
Okay, let's be friends then.
(ethereal chimes and swoosh)
How to Make a Giant Robot Mech (1/7)
How to Design a Giant Robot Mech (2/7)
How to Prototype a Giant Robot Mech (3/7)
How to Build Parts for a Giant Robot Mech (4/7)
How to Make Tech for a Giant Robot Mech (5/7)
How to Test And Launch your Giant Robot Mech (6/7)
How to Build a Giant Robot Mech: Think Big (7/7)
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