See Which Tricked-Out Giant Creature Will Be Brought to Life At San Diego Comic-Con 2014
Released on 07/16/2014
(epic orchestral music)
(crowd cheering)
Last year we took a giant robot to Comic-Con,
the ultimate walk around cosplay robot
and he became one of the big hits of Comic-Con.
[Robot] Your name?
Joey.
May I destroy you?
No.
The idea obviously is to be bigger and better
and more innovative and kick last year's butt.
(muffled robot speaking)
So let's jump into creative build discussions now.
Following on the heels of last year's,
we wanna be bigger in presentation.
The expectations are gonna be high, it's gotta be mobiles,
portability, mobility, you gotta be able to get it in
around easily throughout the event.
And lots of fun, tech, wow.
We always have to remember this is wired.
What we love has less tech, so.
[Matt] And another key member of the team this year
is Stratasys, a world leader in 3D printing.
Stan Winston School of Character Arts and us,
that's what we do is create characters,
so that's gotta be kinda paramount.
[Matt] Now comes the fun part.
All the Legacy Effects artists
are gonna pitch their creature concepts.
And so we do this really ferocious, imposing thing
but then his chest would open up
and it would reveal cat chick pilot.
[Alan] How were you seeing it moving around?
[Peter] I was just imagining it
built on a frame of bicycle wheels
so they could have a couple guys pushing it around inside.
In between bionic and mechanic style.
[Matt] So Chrome Insectobot.
My original profile was sort of monkeyish,
then it went sort of beakish as I was sketching it.
If it was more monkeyish then you could actually include
articulation and if you wanted to stay away
from some of it, like Jim says,
the some of the problems you get with the articulation.
Exterior, deep space.
(laughing)
We fly through a vast star field.
Support vehicle could be dressed up to part of
the performance so that you can get
the performer around the Con easily enough.
You can see from the side here we got two puppeteers,
the guy on top does the arms, the guy on the bottom
can either drive the cart or he can manipulate the head.
All the portholes and windows in there,
we can have as a double paned glass or Plexi
and have little bubbles coming up through it.
Trying to make tech and organic work at once.
This one's more of a mechanical bunny.
It had lots of lights and whirring things
and spinning things, 'cause he's a big popper
so I was thinking this thing here could open up,
cannon, (mimicking gun firing).
Tony (speaking quickly), we have a maquette or two.
(crowd groaning)
[Man] What?
[Alan] He's clad in some sort of armor,
he's not all fur, he's hinged inside of a dome,
so he can (mimicking ratcheting), reveals him,
so he's the barker, he's the guy at King Kong
who's like, come see the monster, come see the show.
His legs are articulated,
they could potentially be three to four feet tall.
Retro Victorian steampunk robot that's a war machine.
The thing he's pushing right there would be a vortex cannon.
[Scott] Dave had done some concepts for a dragon,
armored or fully metallic.
Each one, innovative, different,
some have wheels, some can fly,
some had stories and scripts.
There was one design that stood above the rest.
Bigger, badder, better, Alan Scott, ladies and gentlemen.
(men applauding)
Bodin?
Yes? So we won.
They love our stuff, they like it.
That's awesome, virtually.
That's what really blew everyone away
was just getting the scale and having that,
like how the hell is that working?
You're never gonna imagine there's three people in there.
It is the how is this happening?
Yeah. Make sure that
this will actually work or we're back to the drawing board.
(dramatic orchestral music)
[Narrator] Want to see more?
Go to Wired.com for the entire Giant Creature series.
(dramatic orchestral music)
HOW TO MAKE A GIANT CREATURE - The Webseries
Produced by Stan Winston School for WIRED in association with: Legacy Effects, Condé Nast Entertainment & Stratasys
Executive Producers: Matt Winston, Erich Grey Litoff
Producers: John Ales, David Sanger
Director of Photography: John Ales
Production Coordinators: Maggie Sayer, Teresa Loera
Camera Department: John Ales, Jake Borowski, Ben Saltzman, Peter Gould, Chris Trueman
Production Intern: Nick Norton
Post-Production:
Lead Editor: Damien Acker
Editor and Live Editorial Lead: Yukako Shimada
Editors: Peter Gould, Jacob Goodman
Assistant Editors: Jake Borowski, Ben Saltzman
Giant Creature LIVE Team:
Live Coordinator: Christopher Vaughan
Live Editorial: Yukako Shimada
Cameras: Jake Borowski, Peter Gould, Ben Saltzman
Sound: Chris Trueman
Giant Creature Live Assistant: Ryan Cultrera
Production Interns: Nick Norton, Marni Roberts
Social Media for SWSCA: Andy Franco
Music by Network Music Lab: www.networkmusiclab.com
GIANT CREATURE CREATED BY LEGACY EFFECTS
Giant Creature Project Supervisor: Alan Scott
DESIGN: Jim Charmatz, Kourtney Coats, Darnell Isom, Scott Patton, Greg Smith
Won-Il Song, Bodin Sterba
RAPID-PROTOTYPING: Jason Lopes
ART DEPARTMENT: David Monzingo-Supervisor, Vance Hartwell, Trevor Hensley, Akihito Ikeda, Mark Killingsworth, Mark Maitre, Jason Matthews, Paul Mejias, Rob Ramsdell, Christopher Swift
FABRICATION DEPARTMENT: Dawn Dininger, Ted Haines, Bruce D. Mitchell, Tracey Roberts, Amy Whetsel
PAINTERS: John Cherevka, Erick De La Vega, Jamie S. Grove, Derek Rosengrant
MODEL DEPARTMENT: David Merritt-Supervisor, Brian Claus, Ken Cornett, Alan Garber, Jesse Gee, James Springham
MECHANICAL DEPARTMENT: Peter Weir Clarke, David Covarrubias, Rich Haugen, Seth Hays, Russ Herpich, Hiroshi 'Kan' Ikeuchi, Jeff Jingle, Jim Kundig,
Richard Landon, Lon Muckey, Brian Namanny, Hannah Wilk
ELECTRONICS DEPARTMENT: Rodrick Khachatoorian, Greg Keto
MOLD DEPARTMENT: Damian Fisher-Supervisor, Javier Contreras, Tony Contreras, Lou Diaz, Jeff L. Deist, Chris Grossnickle, Clay Martinez, Jacob Roanhaus, Frank Ryberg, Jaime Siska, Gary Yee
FOAM DEPARTMENT: Cory Czekaj-Supervisor, Ken Culver, Jacob Roanhaus
HAIR DEPARTMENT: Connie Grayson Criswell
3D PRINTING BY STRATASYS: Terry Hoppe, Bonnie Meyer Darren Perry, Isaac Damhoff, Michael Block, Jay Beversdorf, Kevin Nerem, Mac Cameron, Paul Merrill, Dan Wahtera, Jamal Muhammad, Bill Morrow, J Consuelo Mendez
RANCHO CA OFFICE UNDER TERRY HOPPE: Steve Gibson, Mark Bashor, Patrick Brault
BILLERICA OFFICE UNDER TERRY HOPPE: Leslie Frost
ADDITIONAL STRATASYS STAFF: Jessica Songetay, James Berlin, Chris Cates, Dustin Kloempken, Cathleen Kadletz, Marc Downie, Ryan Litman, Daryl Baumgartner
FUR BY NATIONAL FIBER TECHNOLOGY: http://www.nftech.com
Maggie Bloomer, Kim Clark, Fred Fehrmann, Emile Gagne, Carol Goans, Juan Gomez, Talia Harvey, Kaitlin Hardy, Allison LeSaffre, Kate Maloney, Chris McMullen, Abby Roy
"AUGMENTED REALITY" BY BLIPPAR: https://blippar.com/en/
Marc Florestant-3D Artist, Leon Tyler, Radu Nicolau, Matt Banyard, Gareth Upton, Mike Harris, Brian Morales, Cheena Jain, Patrick Aluise
FOAM MILLING BY ALCHYMIA: Alfred Kuan
SOUND EFFECTS BY ANARCHY POST: http://www.anarchypost.net
Dan Snow, Tom Boykin
SOUND & LIGHTING CONTROLLERS BY ADAFRUIT: https://www.adafruit.com
SPECIAL THANKS: John Rosengrant, Shane Mahan, Lindsay MacGowan
New Deal Studioses: Shannon Gans, Matthew Gratzner, Ian Hunter
Visit our WEBSITE: https://www.stanwinstonschool.com
SUBSCRIBE to SWSCA on YouTube: http://bit.ly/Zp70T4
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