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    Veronica Belmont and Jonathan Blow on the Future of Gaming

    Hosts Chris Kohler and Peter Rubin welcome internet star Veronica Belmont and indie game designer Jonathan Blow to discuss the future of game consoles, indie game distribution, and what an Apple TV would mean for gamers and developers alike.

    Released on 06/17/2013

    Transcript

    Today on a star-studded Game Life it's Belmont and Blow.

    Sounds like a buddy cop movie.

    It's exactly like a buddy cop movie.

    (upbeat music)

    We are joined of course by

    Jonathan Blow and Veronica Belmont.

    Yes, thank you both for being here.

    Of course.

    Jonathan Blow, creator of videogames

    such as Braid and the upcoming The Witness.

    Your new game is going to be on the Playstation 4,

    but it's also going to be on you know the ipads

    so that people don't necessarily have to get

    a console if they want to get that experience.

    And PC as well.

    And PC as well?

    Yeah you know after those come out

    we'll sort of look around and see

    what other platforms even exist at that point.

    Like you know a year from now, I don't even know

    what's gonna exist.

    Is Apple gonna build a television that is

    kind of fast at running games and stuff, right?

    Veronica, as a technology journalist,

    somebody who's concentrating a little bit more

    on the gadget space these days, what do you think?

    Everything that I've kind of heard about going forward

    all seems to be largely cloud-based.

    And that then goes to those same kinds of problems

    the always on issues, you know

    the broadband connectivity issues.

    Even bandwidth cap issues, which I think

    you know we haven't really brought up yet.

    Right. True, yeah.

    That's gonna be a big, if you have a Playstation 4

    and you're downloading the bulk of your games,

    how is that going to work if you have

    a 500 megabyte bandwidth cap?

    I mean even yeah, and the vagaries

    of broadband too throughout the country.

    You know that really, the play experience is gonna be

    or at least the user experience is gonna be pretty affected.

    But Apple is interesting because I mean

    they already, they're already largely in the gaming space

    in a lot of ways.

    If they do actually come out with a connected TV

    that is built by Apple that works on their ecosystem alone

    you know, how many people would buy The Witness

    for that as opposed to buying it

    on a Playstation at that point?

    If they can then have it in a largescreen format

    and also portable on their devices.

    Right, if it's cross play between all of their devices.

    Independent of adoption of the PS4, do you

    see ioses and the PC versions as almost backstops to this?

    Well I mean any of these systems

    could be very successful, right?

    So you know we, we went toward Playstation 4

    on the console side because it feels to me

    like they could be very successful.

    But also just I want a lot of people

    to be able to play the game.

    We've been talking here on the brand new

    video podcast for Game Life to Jon Blow

    and to Veronica Belmont.

    Guys, thank you both very much for being here.

    Thanks for having me.

    We really appreciate it.

    (upbeat music)

    Hey guys if you have opinions

    about consoles being always online

    or about indie developers in the age of

    Playstation 4 and ioses, leave 'em

    right there in the comments.

    Or what's the next platform for

    The Witness to be developed for?

    There we go, yes.

    I think that watch that you have there,

    that's totally gonna run it.

    Oh the Pebble version of The Witness.

    Yep, it's coming, exclusive.

    Q1 2014, guaranteed by Jonathan Blow right here.

    Starring: Veronica Belmont, Jonathan Blow, Chris Kohler, Peter Rubin

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